Updates to Combat and Frame Rate
Hello there! We've just pushed an update that addresses some of the droid combat in the game as well as the default frame rate. Here's the specifics:
* The SkyDroid is now a passive droid in that it won't fire upon the player. It's role is more ambient now however it does track the player to give it a feeling of uneasiness. It still has the same sound effects as well to ramp up the ambience outdoors.
* The Stationary Turrets have longer durations before firing each projectile. This should provide more time to dispatch of enemies that are more immediate.
* The default frame rate for the game when initially playing is now unlimited. Before it was capped at 60fps by default. This can always be changed in the Options menu under "Frame Rate".
Hopefully this helps to balance the combat and exploration outdoors. Thanks again for playing and please let us know if you have any issues.
All the best,
Larry and Mat
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HEVN
Race against a vengeful hacker to save your friend
Status | Released |
Author | gamesfrommiga |
Genre | Adventure |
Tags | Action-Adventure, First-Person, Indie, Sci-fi |
Languages | German, English, Spanish; Castilian, French, Italian, Japanese, Portuguese (Portugal), Russian |
More posts
- Hevn Updated to 2.5.0.6Mar 21, 2020
- Hevn 2.5.0 ReleaseFeb 03, 2020
- Hevn Private Beta before ReleaseSep 13, 2018
- Demo UpdateFeb 19, 2018
- Delaying Release to Improve GameJul 18, 2017
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